There, you can: set how many players will play (from 1-4), check out the map credits, check out how to report bugs/feedback, turn on music while you wait for friends to join, teleport to the tutorial room, and load up the map so you can play by going into the “ready up” pod with the correct number of players. LOBBY ROOM: The Lobby Room is the first room you spawn in when joining/ opening the world and the central hub for the whole map. For Example, the 'Colt M1911' is an enchanted pickaxe. It is worth noting that the weapons are just the regular tools/weapons from Minecraft, just renamed like the ones from COD. It includes buyable areas, buyable wall weapons and equipment, a working and movable “Mystery Box”, a working power system, buyable perks, working electric traps, a “revive/respawn” system, a lobby spawn room to ready up before the start of a game, and a few small Easter Eggs similar to the ones from the original map! Play alone or with friends to combat the undead.
This is a “recreation” of the classic COD zombies experience: Verrückt, the second zombies map ever in a Call of Duty. THIS IS JUST A PASSION PROJECT/SIDE PROJECT THAT I WANTED TO MAKE FROM THE GAME FRANCHISE THAT I LOVE SO MUCH (Call Of Duty) I IN NO WAY MAKE ANY MONEY/PROFIT FROM THIS PROJECT.